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    Adventures in The Secret World

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    Maigrets
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    Adventures in The Secret World

    Post by Maigrets on Mon Feb 08, 2016 10:59 pm

    I've finally gotten around to posting some screenshots and also changed the name of this thread because I started another character and the screenshots are mixed between them.

    They are also in no particular order or game location.  I was going to try to be a bit more orderly about it and go by location as I arrived there, but I get so engrossed with what I'm doing I forget to take pics.  

    I have two characters.  One is Opus-Grande who is a Templar, using blade and pistols, sometimes swapping to Assault Rifle.  Currently she is residing in The City of the Sun God.  

    The second character is MissMillie, an Illuminati, Hammer and also pistols, because I just like pistols.  Smile   I really, really love hammers though.  So powerful and crunchy.  Although blade is also very good, I get a lot of satisfaction smashing enemies to the ground and launching them into the air.

    MissMillie with her new Dalmation pet.


    Dark rift at the end of the Dream of Darkness War dungeon.


    Incoming death because I wasn't paying attention.  However, surprisingly I survived it.

    Laying waste to the demon.  Hell Raised dungeon.

    Shambala just before a difficult fight  This is part of a required faction quest and has to be done solo.

    Magic Bus. (1960's reference and song by The Who)  This is in a quite long and very good quest where hippies hang out.  Or they did before someone, not me, killed them all.


    Last edited by Maigrets on Sat Mar 05, 2016 7:28 pm; edited 1 time in total


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    Maigrets
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    Posts : 176
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    Join date : 2015-01-25
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    Screenshots - Adventures In The Secret World

    Post by Maigrets on Sat Mar 05, 2016 7:23 pm

    Scorched earth.  Egypt, after it was decimated by eruptions and earthquakes.

    Now this is what I call a portal to hell.  Hell Fallen dungeon to be precise.  Just being near it is awe inspiring.


    Reunion of the families.  Part of the player's personal quest.

    Within the Darkness War dungeon.  The aftermath of the destruction that happened before we arrived and put an end to the cause of it all.

    Ominous door.  Where does it lead?  Not to our happy place that's for sure.

    Let's free the trapped golem.  He doesn't attack unless I aggro him/it, but he does kill the cultists keeping him captive.


    Last edited by Maigrets on Mon Aug 01, 2016 6:48 pm; edited 1 time in total (Reason for editing : Changed Title)


    _________________
    “If you think dogs can't count, try putting three dog biscuits in your pocket and then giving Fido only two of them.”   ~Phil Pastoret

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